SPEAKER
Bill Granfield - Software Engineer, Improbable
ABSTRACT
Multiplayer gaming is on the rise, but scaling these games to support vast worlds with large numbers of players is challenging. In this talk, we'll learn about how multiplayer games are architected and how to run distributed games at scale.
Useful contacts
- Tom Curtin
Industrial Liaison Officer
T: +44 (0)20 7594 8382
LinkedIn
- Prof. William Knottenbelt
Director of Industrial Liaison
T: +44 (0)20 7594 8331